Interior/Exterior – Environment Drawing Mini-Brief.

This project was designed as a specific, self-initiated project with a student, looking at “Solid Drawing”, Perspective Drawing and Rendering as part of their study of drawing for Animation – but the project could also be run as a digital 3D design project for Games, or a Film and TV/Stage Design or Production Design project, or simply a Narrative Illustration exercise.

(Self-initiated) Drawing Brief

Pt 1 – Investigation

Investigate/Revisit the principles of Drawing in Perspective.  Make notes on your blog, via your sketchbooks/daybooks (scans) if preferred.

Produce a few pages showing basic mastery of techniques previously looked at, including one, two and three-point perspective, and perhaps “crating” – these might be useful as a warm-up exercises.

Be playful with the subject matter if that keeps your interest up, or simply use basic primitives in combination.

Pt 2 – Interior Theme

You are to create a solid rendering of an interior theme, your drawing should retain all compositional and construction lines, should you wish to produced a second “cleaned-up” version, you may, but the version with construction lines is mandatory.

The choices for your interior are below – take one element from each column:

1 – Overarching theme.

  • A Mad Scientist’s Lab.
  • A Medieval Woodcutter’s Cottage.
  • The flight deck of a Space Pirates Ship.
  • A Museum of Anthropology & World Archaeology.
  • The Hold (below decks) of a Sunken/Sinking Galleon.
  • A City Bank.

2 – Contents state.

  • In a state of disarray/ransacked.
  • Untidy/slovenly kept.
  • Abandoned or overgrown.
  • Current/in use/tidy.
  • Under repair/being redecorated.
  • A crime scene.

3 – Specific object inclusion.

  • A musical Instrument.
  • A painting or marble bust.
  • A drink, still undrunk.
  • A lifeless robot.
  • A time-travellers device/briefcase.
  • A Cannon.

P3 – Exterior Theme

You are to create a solid rendering of an exterior theme, your drawing should retain all compositional and construction lines, should you wish to produced a second “cleaned-up” version, you may, but the version with construction lines is mandatory.

The choices for your exterior are below – take one element from each column:

1 – Overarching theme.

  • A Medieval Farmhouse.
  • A typical (19th/early 20th century architecture) Street Corner Pub.
  • A train yard.
  • An aircraft hanger.
  • Ye old Curiosity Shoppe.
  • A scrap yard.

2 – Exterior’s state.

  • Affected by War or Political upheaval.
  • Untidy/slovenly kept.
  • Abandoned or overgrown.
  • Current/in use/tidy.
  • Under repair/being redecorated.
  • A crime scene.

3 – Specific object inclusion.

  • An old TV set.
  • A painting or marble bust.
  • An old but comfortable looking armchair.
  • A Japanese robot toy.
  • A traveller’s pack or baggage
  • A sculpture/carving/ornament in the form of a white elephant.

Pt 4 – Atmosphere & Lighting

You are to take one of these drawings and render it in two of the paired time/light mood settings from the grid below (if your interior image has no visible light change when considering the settings below, you must use your exterior image).

Settings 1

  • A – Midday
  • B – Midnight (moonlight)

Settings 2

  • A – Dawn
  • B – Dusk

Settings 3

  • A – Summer’s Day
  • B – A Lightening Storm

Settings 4*

  • A – Car Head Lights (Exterior)
  • B – Candle Light (Interior)

*These should work whether you render your interior or exterior scene, i.e. a candle lit room can be seen from outside, as car headlights can light a room interior from without.

The choices above are to be made by the student themselves as conscious decision. But could be made with dice in order to liven up the decision making process, the stage four decisions perhaps drawn from a hat.
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~ by hesir on March 20, 2014.

3 Responses to “Interior/Exterior – Environment Drawing Mini-Brief.”

  1. […] – Perspective Drawing / Environments Mini-brief – Environment Art/Props and Objects/Narrative/Drawing […]

  2. […] working up your own mini-briefs that test your ability to rapidly develop […]

  3. […] working up your own mini-briefs that test your ability to rapidly develop […]

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