Hello Racer… Games Tech, an interesting step…

Check this baby out!


Use your arrow keys to nosethrow and broadside  that bad boy!

Javascript & WebGL based control of Blender generated 3D textures and lighting… The engine renders using <canvas>, <svg> & WebGL.

Game graphics without a game engine… basically controlling beautiful 3D game graphics in a web browser.

Can? opened… invertebrates? everywhere…

A colleague has ran about 2 million polygons on screen using this without drop-off… this is obviously a lot less than something like UDK (which can handle maybe about 15 million).

Check out the technology yourself at http://threejs.org/

~ by hesir on January 27, 2012.

One Response to “Hello Racer… Games Tech, an interesting step…”

  1. […] – the web browser built racing car… […]

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