Hello Racer… Games Tech, an interesting step…
Check this baby out!
Use your arrow keys to nosethrow and broadside that bad boy!
Javascript & WebGL based control of Blender generated 3D textures and lighting… The engine renders using <canvas>, <svg> & WebGL.
Game graphics without a game engine… basically controlling beautiful 3D game graphics in a web browser.
Can? opened… invertebrates? everywhere…
A colleague has ran about 2 million polygons on screen using this without drop-off… this is obviously a lot less than something like UDK (which can handle maybe about 15 million).
Check out the technology yourself at http://threejs.org/
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